Credits & Licences
Setup Lab is built only from original work and openly licensed material. Every third-party asset is listed below with its creator, source, licence and what was changed.
Third-party assets
Licensed assets used on this site. Creative Commons Attribution (CC BY 4.0) works are credited here as the licence requires.
| Asset | Creator | Licence | Used for | Changes |
|---|---|---|---|---|
| F1 2026 concept (polygon model)3D model | Qvist_Designs · Sketchfab | CC BY 4.0 | The 3D car | Re-oriented, scaled, split into parts, simplified, compressed, repainted |
| F1 BR 06 Engine StartsField recording, Brazil GP 2006 | rfhache · Freesound | CC BY 4.0 | Start-engine sound | Trimmed, loudness-normalised, MP3 |
| F1 BR 07 Starting EnginesField recording, Brazil GP 2007 | rfhache · Freesound | CC BY 4.0 | Garage ambience | Trimmed (24–36 s), normalised, MP3 |
| F1 BR 07 Llegada VPreviaField recording, formation lap | rfhache · Freesound | CC BY 4.0 | Lights-out launch | Trimmed (5–10.5 s), normalised, MP3 |
| Formula F1 RacingField recording, Montreal | monkeyman535 · Freesound | CC BY 4.0 | Pass-by on scroll and track change | Trimmed (2.5–8.5 s), normalised, MP3 |
| Frequency Static Sound EffectsRadio static | bretbernhoft · OpenGameArt | CC0 | Team-radio squelch | Trimmed, band-passed to radio range, MP3 |
| f1-circuitsCircuit layouts (GeoJSON) | Tomislav Bacinger · GitHub | MIT | 3D tracks and track maps | Converted to local metres; licence copy included |
| three.js r1863D engine | three.js authors | MIT | Rendering, model loading | Bundled and minified; licence included |
| Titillium Web · JetBrains MonoTypefaces | Accademia di Belle Arti di Urbino · JetBrains, via Google Fonts | SIL OFL 1.1 | All type | None |
Credit files also ship with the code: audio/CREDITS.txt · models/CREDITS.txt.
Data sources
Setup numbers and tuning rules come from these published references. They are cited, not copied as licensed content, and will be removed on request.
- Base setups (dry & wet, all tracks) — GIGA, "F1 25: Trocken- und Regen-Setups für alle Strecken", Marco Tito Aronica, 1 Oct 2025.
- Tuning directions — EA Help: F1 25 car setups guide · Traxion F1 25 setup guide (Ross McGregor, Jun 2025) · F1Laps controller settings · RacingGames.gg setup tips (Nathan Tague, 2022).
How the setups are built
One published dry and one published wet setup per track is the base. The article doesn't say if they're race or qualifying setups, so they are used as the qualifying baseline. Every other variant is derived with the rules below. The direction of each rule comes from a source; the size of each step is a heuristic that driver feedback calibrates over time.
Known gaps: no published reverse-layout setups (the forward layout is used); GIGA's Qatar wet setup lists uneven rear pressures (RR 22.6 / RL 24.0, kept as published); game patches after Oct 2025 may have shifted the meta; F1 25's exact sprint parc fermé rule is not confirmed.
What this site does not use
- Official Formula 1, team, driver or game logos, liveries or artwork
- Photos, likeness, signatures or quotes of any real person
- Broadcast audio, team-radio recordings or voices
- Screenshots, track images or assets from the F1 25 game
Trademarks & disclaimer
Setup Lab is an unofficial, non-commercial fan project. It is not affiliated with, endorsed or sponsored by Lewis Hamilton, Formula 1, the FIA, any Formula 1 team, Electronic Arts or Codemasters. "F1", "Formula 1", "F1 25" and related names are used only to describe what this site is about; all trademarks belong to their respective owners.
Setups are provided as-is for a video game. They are starting points, not guarantees — tune them to your own driving.
© 2026 FZ-Omer. Site design, code and derived setup rules. All rights reserved.
Contact
Spotted a missing or wrong credit, or want something removed? Email and it will be fixed promptly.
umarofficemail@gmail.com